KisaragiLibrary
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Test メンバ一覧
継承メンバを含む
Test
の全メンバ一覧です。
AddComponent
()
Kisaragi_Lib::GameObj::GameObjBase
inline
AddRemoveComponent
(ComponentBase *_com)
Kisaragi_Lib::GameObj::GameObjBase
AddRemoveComponent
(string _id)
Kisaragi_Lib::GameObj::GameObjBase
componentList
Kisaragi_Lib::GameObj::GameObjBase
private
Destroy
()
Kisaragi_Lib::GameObj::GameObjBase
GameObjBase
()
Kisaragi_Lib::GameObj::GameObjBase
inline
GetComponent
()
Kisaragi_Lib::GameObj::GameObjBase
inline
GetName
()
Kisaragi_Lib::GameObj::GameObjBase
inline
ID
() const
Kisaragi_Lib::GameObj::GameObjBase
ID
(string _id)
Kisaragi_Lib::GameObj::GameObjBase
id
Kisaragi_Lib::GameObj::GameObjBase
protected
isActive
Kisaragi_Lib::GameObj::GameObjBase
protected
MessageComponentList
(string _message)
Kisaragi_Lib::GameObj::GameObjBase
name
Kisaragi_Lib::GameObj::GameObjBase
protected
OnCollisionEnter
(GameObjBase *_other)
Kisaragi_Lib::GameObj::GameObjBase
inline
virtual
OnCollisionExit
(GameObjBase *_other)
Kisaragi_Lib::GameObj::GameObjBase
inline
virtual
OnCollisionStay
(GameObjBase *_other)
Kisaragi_Lib::GameObj::GameObjBase
inline
virtual
Start
() override
Test
inline
virtual
transform
Kisaragi_Lib::GameObj::GameObjBase
TryGetComponent
()
Kisaragi_Lib::GameObj::GameObjBase
inline
Update
() override
Test
inline
virtual
~GameObjBase
()
Kisaragi_Lib::GameObj::GameObjBase
inline
virtual
構築:
1.13.2