#include <vector>
#include <typeinfo>
#include <cassert>
#include <string>
#include <map>
#include "utility/ID/IDAssignment.h"
#include "ComponentList.hpp"
#include "Transform.hpp"
#include "Accessor.hpp"
クラス | |
class | Kisaragi_Lib::GameObj::GameObjBase |
class | Kisaragi_Lib::GameObj::GameObjectFacade |
名前空間 | |
namespace | Kisaragi_Lib |
namespace | Kisaragi_Lib::GameObj |
関数 | |
GameObjectFacade & | Kisaragi_Lib::GameObj::GetGameObjectFacade () |