#include <vector>#include <typeinfo>#include <cassert>#include <string>#include <map>#include "utility/ID/IDAssignment.h"#include "ComponentList.hpp"#include "Transform.hpp"#include "Accessor.hpp"クラス | |
| class | Kisaragi_Lib::GameObj::GameObjBase |
| class | Kisaragi_Lib::GameObj::GameObjectFacade |
名前空間 | |
| namespace | Kisaragi_Lib |
| namespace | Kisaragi_Lib::GameObj |
関数 | |
| GameObjectFacade & | Kisaragi_Lib::GameObj::GetGameObjectFacade () |