#include <string>#include <DxLib.h>#include <map>#include <vector>#include <cassert>#include <iterator>#include <algorithm>#include "Const.h"#include "Kisaragi_Resource.h"#include "utility/ID/IDAssignment.h"#include "ComponentBase.hpp"#include "GameObj.hpp"#include "utility/Math/KisaragiMath.hpp"#include "Accessor.hpp"#include "Matrix2D.hpp"#include "FontFacade/FontFacade.hpp"#include "utility\Color.hpp"クラス | |
| class | Kisaragi_Lib::ImgComponent::ImgBase |
| 描画コンポーネントの基底クラス. [詳解] | |
| class | Kisaragi_Lib::ImgComponent::ImgGraph |
| 画像描画クラス [詳解] | |
| class | Kisaragi_Lib::ImgComponent::ImgLine |
| class | Kisaragi_Lib::ImgComponent::ImgText |
| class | Kisaragi_Lib::ImgComponent::ImgCircle |
| 円の描画クラス [詳解] | |
| class | Kisaragi_Lib::ImgComponent::Layer |
| class | Kisaragi_Lib::ImgComponent::LayerFacade |
| class | anonymous_namespace{ImgComponent.hpp}::IDAssignment |
| ID割り当てクラス [詳解] | |
| class | anonymous_namespace{ImgComponent.hpp}::ComponentBase |
名前空間 | |
| namespace | anonymous_namespace{ImgComponent.hpp} |
| namespace | Kisaragi_Lib |
| namespace | Kisaragi_Lib::ImgComponent |
列挙型 | |
| enum | Kisaragi_Lib::ImgComponent::WritingType { Kisaragi_Lib::ImgComponent::HORIZONTAL , Kisaragi_Lib::ImgComponent::VERTICAL } |
| 縦書きか横書きか [詳解] | |
関数 | |
| LayerFacade & | Kisaragi_Lib::ImgComponent::GetLayerFacade () |