55 {
56
58 {
60 }
61
63
70
71 SetDrawScreen(DX_SCREEN_BACK);
72
73
74 if (DxLib_Init() == -1)
75 {
77 }
78
80
82
83
84
85
91
92
93 SetDrawMode(DX_DRAWMODE_BILINEAR);
94
95
97 }
@ FAIL
Definition Const.h:9
@ SUCCESS
Definition Const.h:10
static void Init()
Definition Sound.cpp:41
static void CreateFpsControl(const int &_fps)
Definition FPS.cpp:158
bool isInit
Definition KisaragiFacade.h:164
KisaragiFacadeTable table
Definition KisaragiFacade.h:166
GameObjectFacade & GetGameObjectFacade()
Definition GameObj.cpp:45
LayerFacade & GetLayerFacade()
Definition ImgComponent.cpp:30
ImgResource & GetImgResource()
Definition Kisaragi_Resource.cpp:130
ComponentFacade & GetComponentFacade()
Definition ComponentFacade.cpp:5
bool windowMode
Definition KisaragiFacade.h:37
unsigned int windowWidth
Definition KisaragiFacade.h:34
bool isMouseDisp
Definition KisaragiFacade.h:40
string mainWindowText
Definition KisaragiFacade.h:33
unsigned int windowHeigth
Definition KisaragiFacade.h:35
bool waitVSyncFlag
Definition KisaragiFacade.h:38
unsigned int windowColorBit
Definition KisaragiFacade.h:36
unsigned int fps
Definition KisaragiFacade.h:39
bool LogValidFlag
Definition KisaragiFacade.h:32