set< Layer * > excludedLayers
Definition Camera.hpp:20
void AddExcludedLayer(Layer *_excludedLayer)
Definition Camera.hpp:53
CameraComponent()
Definition Camera.hpp:24
Matrix2D GetCamMatrix()
Definition Camera.hpp:29
bool FindExcludedLayer(Layer *_excludedLayer)
Definition Camera.hpp:39
void PopExcludedLayer(Layer *_excludedLayer)
Definition Camera.hpp:58
CameraComponent * main
Definition Camera.hpp:67
Definition ComponentBase.hpp:24
GameObjBase * gameObj
Definition ComponentBase.hpp:28
Definition ImgComponent.hpp:208
Definition Matrix2D.hpp:24
Matrix2D CreateInverseTransformationMatrix()
Definition Matrix2D.hpp:342
Definition Accessor.hpp:110