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- AABB() : Kisaragi_Lib::AABB< T >
- AABBCollision2D() : Kisaragi_Lib::AABBCollision2D
- AABBView() : Kisaragi_Lib::AABBView
- Accessor() : Kisaragi_Lib::Accessor< T >
- Add() : anonymous_namespace{FontFacade.cpp}::FontFacadeImpl, Kisaragi_Lib::anonymous_namespace{Collision_tag.cpp}::CollisionData, Kisaragi_Lib::CollisionDataImpl, Kisaragi_Lib::FontFacade, Kisaragi_Lib::Resource::ImgResource, Kisaragi_Lib::Resource::ResourceBase, Kisaragi_Lib::Resource::ResourceFind, Kisaragi_Lib::SoundPlayerComponent, Kisaragi_Lib::SparseSet< Key, Value >
- Add_AlphaCut() : Kisaragi_Lib::Resource::ImgResource
- AddComponent() : GameObjBase, Kisaragi_Lib::anonymous_namespace{ComponentBase.hpp}::GameObjBase, Kisaragi_Lib::ComponentList, Kisaragi_Lib::GameObj::GameObjBase
- AddDestroy() : Kisaragi_Lib::ComponentFacade, Kisaragi_Lib::GameObj::GameObjectFacade
- AddExcludedLayer() : Kisaragi_Lib::CameraComponent
- addFinalizer() : Kisaragi_Lib::SingletonFinalizer
- AddForce() : Kisaragi_Lib::RigidBody2D
- AddLayer() : Kisaragi_Lib::ImgComponent::LayerFacade
- AddRemoveComponent() : GameObjBase, Kisaragi_Lib::anonymous_namespace{ComponentBase.hpp}::GameObjBase, Kisaragi_Lib::ComponentList, Kisaragi_Lib::GameObj::GameObjBase
- AddSubscriber() : Store< Args >
- Assign() : Kisaragi_Lib::RangeNum< T, Policy >
- AxisAlignedTranslation() : Kisaragi_Lib::Matrix2D