8#include "Kisaragi_Math.hpp"
AABBCollision2D(AABB< double > _aabb)
Definition Collision.hpp:52
AABB< double > aabb
Definition Collision.hpp:50
bool hit
Definition Collision.hpp:27
~Collision2DBase()
Definition Collision.hpp:34
Collision2DBase()
Definition Collision.hpp:29
Definition ComponentBase.hpp:24
Definition Accessor.hpp:110
軸平行境界ボックス
Definition Primitive.hpp:460